Game Design and Development with Unity 2020

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Below are the top discussions from Reddit that mention this online Coursera specialization from Michigan State University.

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Taught by
Brian Winn
Full Professor
and 6 more instructors

Offered by
Michigan State University

This specialization includes these 1 courses.

Reddit Posts and Comments

0 posts • 78 mentions • top 10 shown below

r/gamedesign • post
45 points • Eclipse1agg
PSA: Want to learn Game Design but don't know where to start? There are tons of free online courses out there

I was a heavy online courses user back on its day when Coursera, EdX and Udacity launched. Recently I revisited those sites to see if there was any new courses I could be interested in.

One of the things that surprised me was the number of courses, or even whole specialties about game development and game design that are there. Some examples are

https://www.edx.org/xseries/video-game-design

https://www.coursera.org/specializations/game-design

https://www.coursera.org/specializations/game-development

They are completely free and very easy to consume. If you are an aficionado and looking to get into game design, but don't know where to begin, these could be a nice starting point.

As a caveat, I can't vow for the quality of all of these courses. I checked out a couple of them and the quality differs quite a lot. Still, probably worth checking out.

r/gamedev • comment
1 points • TheGrayingTech

Unity has a lot of tutorials. Michigan State University also offers coding courses & certification via Coursera. https://www.coursera.org/specializations/game-development

I'm doing the same thing trying a make my own first game. At least a proof of concept. Good luck.

r/cscareerquestions • comment
1 points • OtherwiseThing2

Dynamics is not useful for game development, but I wouldn't say it's a waste of time because you'd get a paycheck, and you'd have something to put on your resume.

For game development, you could start with https://www.coursera.org/specializations/game-development. It will probably take a bit of time to be good enough at that to get a job in it, and you probably don't want your resume to have a long stretch of unemployment.

r/AskReddit • comment
3 points • Altruistic_Justice

Michigan State University offers a specialization in Game Design & Development online via Coursera: https://www.coursera.org/specializations/game-development

Rochester Institute of Technology offers a Xseries program in Video Game Design via edX: https://www.edx.org/xseries/video-game-design

Not tried them but maybe one of them would be of interest to you :)

r/gamedesign • comment
1 points • randomnine

Yes, it's reasonable. If you go for that CS major, study games in spare time and make games when you can, then you could graduate with a CS degree and a small portfolio of finished games. This could leave you in good standing for entry-level design and programming jobs, and the CS background will give you good career options later.

I do think the right game design course could help you learn faster. I think you'd benefit most from a course which mixes design and programming to get you started making your own games. For example, a syllabus like Michigan State University's online game development course looks good to me: it covers the basics of various design fields (systems, level design, UX, pitching...) and includes finishing a game or two.

If you can cover material like this during your first year of college or so, whether through a formal course or through self-study, you'll be set up to make your own games throughout college - letting you test out your design ideas and build your portfolio.

r/gamedev • comment
2 points • thezaza101

Personally I don't think game dev at university is worth it based on what I've seen. I generally find MOOCs worth it, personally used https://www.coursera.org/specializations/game-development to get started with unity.

r/Unity2D • comment
1 points • strngr11

If you've done 3 years of college programming, learning the scripting aspects of game development shouldn't be hard for you.

I would recommend doing some basic course that walks you through the general architecture of Unity. I used this one to get started: https://www.coursera.org/specializations/game-development#courses (You can audit these classes for free). You should be able to finish the first class in a few hours. It's really easy and you'll learn how Unity works.

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Don't worry too much about how old courses are. The core engine hasn't changed that much in a long time. All of the features that are changing are higher level things that you'll start using when you want to do more specialized tasks. You're still going to just be attaching scripts to GameObjects, etc.

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Once you have a handle on the basics of how to use the engine, pick any easy game that you want to implement. Pong, breakout, tetris, pacman, flappy bird, etc.

r/chile • comment
1 points • Narki

Si estuviera en tu posición aprovecharía que ya tienes contactos en la industria y tomaría algo como esto

https://www.coursera.org/specializations/game-development

o esto

https://www.udacity.com/course/2d-game-development-with-libgdx--ud405

Esta lleno de cursos de universidades o grandes empresas en estas paginas, el curso de sense no encontré quien lo da, pero sinceramente no le tengo mucha fe.

r/gamedev • comment
2 points • reddituser5k

Are you wanting to learn design or game programming?

For mobile games there are sites like deconstructor of fun and mobilefreetoplay which both have multiple articles about hypercasual games. Pocketgamer.biz also has a 3 part series of articles on hypercasual games. You could also just google "hypercasual games" and then you will get results from a variety of sites.

For game programming I can't really recommend anything since I have never used unreal and I don't use Unity or Godot which are the other 2 popular game engines. Earlier I was just looking a udemy course called Complete C# Unity Developer 2D - Learn to Code Making Games which I would probably buy if I ever wanted to learn Unity.

There are also some sites like coursera and edx which have courses on game design/dev. For example Game Design and Development Specialization is a 5 part specialization on Coursera.

Oh yeah.. I just remembered CS50, which is an extremely popular cs course by harvard, recently added CS50's Introduction to Game Development on edx. You can also just skim the youtube videos at this playlist link to see if its something you are interested in.

r/learnprogramming • comment
1 points • ItisAhmad

Hi, I will develop a road map for you.

  1. Computational Thinking with Beginning C Programming Specialization (Coursera)
  2. Java Programming and Software Engineering Fundamentals Specialization
  3. Advanced-Data Structures in Java
  4. Game Design and Development Specialization
  5. Algorithms Specialization by Stanford

Now you have a good solid programming base, you can go in any field such as game development, machine learning and AI, web programming, cyber security, etc.